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Showing 14161 - 14180 of 36582 items
By David Nightingale. 2012
HDR is both a technical solution to the limitations of digital camera sensors, and a creative tool that can give…
any image much more impact - but it is not without its pitfalls, and it's essential to understand these if you want to take full advantage of this innovative technique. The second edition of David Nightingale's successful Practical HDR is completely updated with the latest techniques and technologies in HDR. Practical HDR provides you with an abundance of step-by-step examples that will quickly make you an expert on the theory and practice of shooting and processing HDR images, allowing you to get the best possible results every time. As well as practical advice on shooting and processing, the book also contains a global showcase of inspirational HDR images - you will quickly find that HDR offers unparralleled opportunities for indulging your creative instincts, from photo-realistic to hyper-realism.By Philip Andrews, Mark Galer. 2012
Combining real word examples, step-by-step projects and professional advice, Photoshop CS6: Essential Skills provides you with the ultimate learning experience.…
Written by two internationally recognized authors and Adobe Photoshop Ambassadors, this book and DVD package gives you a guided tour of everything you need to know to master image editing and achieve stunning results. Broken into three parts, this self-study guide to Photoshop covers all the foundation skills to get you started, before moving on to more advanced image editing and photomontage techniques to develop you skills even further. A complete section of step-by-step imaging projects and the 12+ hours of DVD video tutorials will hone your image editing skills to give you professional quality results.By Susan Crabtree, Peter Beudert. 2012
Now in its Third Edition, Scenic Art for the Theatre: History, Tools and Techniques continues to be the most trusted…
source for both student and professional scenic artists. With new information on scenic design using Photoshop, Paint Shop Pro and other digital imaging softwares this test expands to offer the developing artist more step-by-step instuction and more practical techniques for work in the field. It goes beyond detailing job functions and discussing techniques to serve as a trouble-shooting guide for the scenic artist, providing practical advice for everyday solutions.By Jonathan Hill. 2012
Weather Architecture further extends Jonathan Hill’s investigation of authorship by recognising the creativity of the weather. At a time when…
environmental awareness is of growing relevance, the overriding aim is to understand a history of architecture as a history of weather and thus to consider the weather as an architectural author that affects design, construction and use in a creative dialogue with other authors such as the architect and user. Environmental discussions in architecture tend to focus on the practical or the poetic but here they are considered together. Rather than investigate architecture’s relations to the weather in isolation, they are integrated into a wider discussion of cultural and social influences on architecture. The analysis of weather’s effects on the design and experience of specific buildings and gardens is interwoven with a historical survey of changing attitudes to the weather in the arts, sciences and society, leading to a critical re-evaluation of contemporary responses to climate change.By Michael J. Short. 2012
In a time of recession, the challenge of building and planning for tall buildings has become even more complex; the…
economics of development, legislative and planning frameworks, and the local politics of development must be navigated by those wishing to design and construct new tall buildings which fit within the fabric of their host cities. This book is a timely contribution to the debate about new tall buildings and their role and effect on our cities. It is divided into two main parts. In part one, the relationship between tall buildings and planning is outlined, followed by an exploration of the impacts that construction of tall buildings can have. It focuses, in particular, on the conservation debates that proposals for new tall buildings raise. The first part ends with an analysis of the way in which planning strategies have evolved to deal with the unique consequences of tall buildings on their urban locations. The second part of the book focuses on seven examples of medium-sized cities dealing with planning and conservation issues, and implications that arise from tall buildings. These have been chosen to reflect a wide range of methods to either encourage or to control tall buildings that cities are deploying. The case studies come from across the western world, covering England (Manchester, Liverpool, Newcastle and Birmingham), Norway (Oslo), Ireland (Dublin) and Canada (Vancouver) and represent a broad spectrum of approaches to dealing with this issue.In drawing together the experiences of these varied cities, the book contributes to the ongoing debate about the role of the tall building in our cities, their potential impacts, and experiences of those who use and inhabit them. The conclusions outline how cities should approach the strategic planning of tall buildings, as well as how they should deal with the consequences of individual buildings, particularly on the built heritage.By Richard H. Penner, Lawrence Adams, Walter Rutes. 2012
Hotel Design, Planning and Development presents the most significant hotels developed internationally in the last ten years so that you…
can be well-informed of recent trends. The book outlines essential planning and design considerations based on the latest data, supported by technical information and illustrations, including original plans, so you can really study what works. The authors provide analysis and theory to support each of the major trends they present, highlighting how the designer’s work fits into the industry's development as a whole. Extensive case studies demonstrate how a successful new concept is developed. Hotel Design, Planning and Development gives you a thorough overview of this important and fast-growing sector of the hospitality industry.A clear and concise survey of some of the most significant writers on photography who have played a major part in…
defining and influencing our understanding of the medium. It provides a succinct overview of writing on photography from a diverse range of disciplines and perspectives and examines the shifting perception of the medium over the course of its 170 year history. Key writers discussed include: Roland Barthes Susan Sontag Jacques Derrida Henri Cartier-Bresson Geoffrey Batchen Fully cross-referenced and in an A-Z format, this is an accessible and engaging introductory guide.By Will Scheibel, Julie Grossman. 2020
Julie Grossman and Will Scheibel’s enthusiastic book on the television series Twin Peaks takes fans through the world that Mark…
Frost and David Lynch created and examines its impact on society, genre, and the television industry. Grossman and Scheibel explore the influences of melodrama and film noir, the significance around the idea of "home," as well as female trauma and agency. In addition to this close investigation of the series itself, the authors examine the rich storytelling surrounding Twin Peaks that includes the film prequel, Mark Frost’s novels, and Showtime’s 2017 revival. In Twin Peaks, Grossman and Scheibel argue that the show has transcended conventional binaries not only in film and television but also in culture and gender. The book begins with a look into the publicity and critical discourses on authorship that framed Twin Peaks as an auteurist project rather than a prime-time soap opera. Despite critics’ attempts to distance the series from the soap opera genre, Grossman and Scheibel explore how melodrama and noir are used in Twin Peaks. Grossman and Scheibel masterfully examine star performances in the series including Kyle MacLachlan’s epic portrayal as the idiosyncratic Special Agent Dale Cooper and Sheryl Lee’s haunting embodiment of Laura Palmer. The monograph finishes with an examination of the adaptation and remediation of Twin Peaks in a variety of different platforms, which have further expanded the boundaries of the series. Twin Peaks explores the ways in which the series critiques multiple forms of objectification in culture and textuality. Readers interested in film, television, pop culture, and gender studies as well as fans and new audiences discovering Twin Peaks will embrace this book.By Stephen Verderber, Ben J. Refuerzo. 2020
This fully revised, new edition of Innovations in Hospice Architecture responds to the need for an up-to-date, theoretically based reference…
book summarizing key historical and recent developments with respect to this rapidly evolving building type. This Second Edition presents: an overview of the historical origins of the contemporary hospice the diverse variations on the basic premise of hospice care a review of the scant architectural literature published on this subject to date a broad series of case studies of exemplary hospices around the world planning and design concepts for palliative care environments. Case study projects are from Japan, Canada, Europe, Africa, Australia, Indonesia, China, the United States and South America. Thirty-six case studies are individually presented and comparatively analysed, and prognostications for the future of hospice architecture are examined. Each case includes floor plans, technical drawings and beautiful, full colour illustrations. Through an in-depth discussion of the inner profundities of hospice architecture, the book presents this type as a humane, genuine expression of the spiritual, physical and psychosocial dimensions of the contemporary death and dying movement. Written with a broad audience in mind, the book provides both technical and conceptual information, blending narrative, images and diagrammation so that the audience may understand and articulate the complexities of this specialized building type in professional practice contexts.By Matthew Carmona, Filipa Matos Wunderlich. 2012
In recent years it has become common-place to hear claims that public space in cities across the globe has become…
the exclusive preserve of the wealthy and privileged, at the expense of the needs of wider society. Whether it is the privatization of public space through commerical developments like shopping malls and business parks, the gentrification of existing spaces by campaigns against perceived anti-social behaviour or the increasing domination of public areas by private transport in the form of the car, the urban public space is seen as under threat. But are things really that bad? Has the market really become the sole factor that influences the treatment of public space? Have the financial and personal interests of the few really come to dominate those of the many? To answer these questions Matthew Carmona and Filipa Wunderlich have carried out a detailed investigation of the modern public spaces of London, that most global of cities. They have developed a new typology of public spaces applicable to all cities, a typology that demonstrates that to properly assess contemporary urban places means challenging the over-simplification of current critiques. Global cities are made up of many overlapping public spaces, good and bad; this book shows how to analyze this complexity, and to understand it.By Andrew Pressman. 2012
Designing Architecture is an indispensable tool to assist both students and young architects in formulating an idea, transforming it into…
a building, and making effective design decisions. This book promotes integrative and critical thinking in the preliminary design of buildings to inspire creativity, innovation, and design excellence. This compendium of individual wisdom and collective experience offers explicit guidance to students and young professionals on how to approach, analyze, and execute specific tasks; develop and refine a process to facilitate the best possible design projects; and create meaningful architectural form. Here the design process – from orchestrating client participation to finalizing schematic design – is explored and illuminated. The following material is presented to make the book a useful didactic tool for professional development: explicit strategies for doing design rather than simply reviewing principles and precedents creative ideas in approaching and framing problems in design terms specific methods to translate ideas to culturally significant, socially responsive, and environmentally sensitive buildings techniques to integrate all levels of cognition from analysis to epiphany counsel on developing a personalized process for engaging design projects case studies augment the text and chronicle fascinating applications of the design process. The essence of this book lies in an integrated and holistic approach to each unique project as well as fostering curiosity and exploration – a departure from algorithms, easy generalities, or a formula for design. Designing Architecture will inspire readers to elevate the quality of preliminary designs and unravel some of the mystery of creating the most beautiful, responsive, and responsible architectural design possible.By Eleftheria Rania Kosmidou. 2012
This book examines the ways in which late twentieth-century European cinema deals with the neglected subject of civil war. Exploring…
a range of films about the Spanish, Irish, former Yugoslavia, and Greek civil wars, this comparative and interdisciplinary study engages with contemporary debates in cultural memory and investigates the ways in which cinematic postmemory is problematic. Many of the films present an idealized past that glosses over the reality of these civil wars, at times producing a nostalgic discourse of loss and longing. Other films engage with the past in a melancholic fashion. These cinematic discourses articulate contemporary concerns, especially the loss of ideology and a utopian political horizon in the aftermath of the collapse of the Soviet bloc in 1989, a date that marks a significant break in European history and an accompanying paradigm shift in European cultural memory. Filmmakers examined include Trueba, Cuerda, Loach, Jordan, Kusturica, Dragojević, and Angelopoulos.You've researched your character extensively, tailored her to your audience, sketched hundreds of versions, and now you lean back content as you…
gaze at your final character model sheet. But now what? Whether you want to use her in an animated film, television show, video game, web comic, or children's book, you're going to have to make her perform. How a character looks and is costumed starts to tell her story, but her body language reveals even more. Character Mentor shows you how to pose your character, create emotion through facial expressions, and stage your character to create drama. Author Tom Bancroft addresses each topic with clear, concise prose, and then shows you what he really means through commenting on and redrawing artwork from a variety of student "apprentices." His assignments allow you to join in and bring your drawing to the next level with concrete techniques, as well as more theoretical analysis. Character Mentor is an apprenticeship in a book. Professional artists from a variety of media offer their experience through additional commentary. These include Marcus Hamilton (Dennis the Menace), Terry Dodson (X-Men), Bobby Rubio (Pixar), Sean "Cheeks" Galloway (Spiderman animated), and more. With a foreword by comicbook artist Adam Hughes, who has produced work for DC, Marvel Comics, Lucasfilm, Warner Bros. Pictures, and other companies.Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years…
of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya. The accompanying website provides all the tools you need to develop your skills. Project files to accompany the practical examples used throughout the text, so you can work along with the examples. Additional textures and models will give you all the resources you need to start making your own projects in no time at all.By Scott Lukas. 2012
Scott Lukas, famed industry expert on designing themed spaces, brings you a book that focuses on the imaginative world of…
themed, immersive and consumer spaces. Whether or not you are involved in designing a theme park, cultural museum, shop, or other entertainment space, you will benefit from the insider tips, experiences, and techniques highlighted in this practical guide. Make your themed spaces come to life and become true, immersive worlds. The book features informative sidebars addressing possible design issues and current trends; case studies and interviews with real-world designers, and further reading suggestions. The book also includes a companion website, as well as exercises that accompany each chapter, lavish photos, illustrations, and tables.By Brian L. Smith. 2012
Learn time-saving techniques and tested production-ready tips for maximum speed and efficiency in creating professional-level architectural visualizations in 3ds Max.…
Move from intermediate to an advanced level with specific and comprehensive instruction with this collaboration from nine different authors from around the world. Get their experience and skills in this full-color book, which not only teaches more advanced features, but also demonstrates the practical applications of those features to get readers ready for a real production environment. Fully updated for the most recent version of 3ds Max.By Karen Sullivan, Gary Schumer. 2012
Follow from start to finish the creation of an animated short from the pre-production thought process to story development and…
character design. Explore the best practices and avoid the common pitfalls of creating two to five minute shorts. Watch a specially created animated short, demonstrating the core techniques and principles at the companion website! Packed with illustrated examples of idea generation, character and story development, acting, dialogue and storyboarding practice this is your conceptual toolkit proven to meet the challenges of this unique art form. The companion website includes in-depth interviews with industry insiders, 18 short animations (many with accompanying animatics, character designs and environment designs) and an acting workshop to get your animated short off to a flying start! With all NEW content on script writing, acting, sound design and visual storytelling as well as stereoscopic 3D storytelling, further enhance your animated shorts and apply the industry best practices to your own projects and workflows.In a world that is dominated by computer images, alternative stop motion techniques like pixilation, time-lapse photography and down-shooting techniques…
combined with new technologies offer a new, tangible and exciting approach to animation. With over 25 years professional experience, industry veteran, Tom Gasek presents a comprehensive guide to stop motion animation without the focus on puppetry or model animation. With tips, tricks and hands-on exercises, Frame by Frame will help both experienced and novice filmmakers get the most effective results from this underutilized branch of animation. Practical insight and inspiration from leading filmmakers like PES (Western Spaghetti Creator, Time Magazine's #2 Viral Video of 2008), Dave Borthwick, of the Bolex Brothers and more! The accompanying website will include further content driven examples, indexes of stop motion software, a recommended film list and tools and resources for the beginner and intermediate stop motion artist, animators and filmmakers.There's a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max…
users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with this new VOLUME II, covering stylized comic-style art. Forum members are asking for this treatment, and we are delivering. We are linking up to original book branding and titling, and offering the same robust portal for both books - the art on the cover will show the distinction of this volume. The book will offer new modeling techniques, specifically cartoon style - think Pixar, offering new challenges to people who bought Volume I (which focused on more realistic art). Website (www.3d-for-games.com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies, small scene objects, bonus texture maps & models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work.