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Firewall (Orca Soundings Ser.)
By Sean Rodman. 2017
After his parents' divorce and his move from Chicago to a small town, Josh finds solace in his video game,…
Killswitch. But then he finds a new version of the game that is the exact reproduction of his new town. Strong language. For junior and senior high readers. 2017Heir apparent
By Vivian Vande Velde. 2002
While playing a total immersion virtual reality game full of medieval kings and intrigue, fourteen-year-old Giannine learns that demonstrators protesting…
such pastimes have damaged the equipment she's connected to. She must win the game quickly or face brain damage. For grades 6-9. 2002How to Survive a Sharknado and Other Unnatural Disasters
By Andrew Shaffer. 2014
Sharks Are Flying at Your Head at 300 mph. How Will You Survive? In the apocalyptic world we live in,…
Mother Nature is angry. Danger waits at every turn, and catastrophes like the Los Angeles sharknados have taught us that we need to be ready for anything. Too many lives have already been lost. But fear not. How to Survive a Sharknado and Other Unnatural Disasters is the first and only comprehensive guide to surviving the very worst that Mother Nature can throw our way. Inside this life-saving reference, you'll find: * Vital information about dozens of unnatural disasters and ungodly monsters that can injure, maim, or kill you, from arachnoquakes and ice twisters to piranhacondas and mega pythons; * Easy-to-understand survival tips for avoiding a bloody demise; * Inspirational words of wisdom from survivors, including Fin Shepard and April Wexler; * Useful resources, such as the Shepard Survival Assessment Test (S.S.A.T), and much more. With this essential book in hand, you too can be a hero who laughs in the face of calamity while saving friends and family. Or you can just avoid getting savagely ripped apart by a robocroc. Either way, you've been warned. Now be prepared.Sharknado 2: The Second One premieres July 30 at 9/8c on Syfy!From the Trade Paperback edition.The Definitive Star Trek Trivia Book, Volume II
By Jill Sherwin. 2001
By popular demand...a second book of Star Trek® trivia questions from the greatest science fiction phenomenon of all time! The…
Definitive Star Trek Trivia Book, Volume II contains more than two thousand new questions, quizzes, and brainteasers on topics ranging from "Personnel" to "Strategies and Tactics" to Star Trek Romances," Test yourself and your friends -- Who among you is the ultimate Star Trek expert? 1) Which episode begins with a giant hand grabbing the U.S.S. Enterprise? 2) What was Q's gift to Data in "Deja Q"? 3) Where did Benjamin Siska first meet Dax? a) Starfleet Academy b) Utopia Planitia c) Pelios Station d) U.S.S. Livingston 4) What do the following officers have in common? 5) The Klingon who steers the mythological Barge of the Dead is named 6) Match each shuttlecraft to its "parent" ship: A. Chaffee B. Cochrane C. Columbus D. Copernicus E. Curie i. U.S.S. Enterprise ii. U.S.S. Enterprise-A iii. U.S.S. Enterprise-D iv. U.S.S. Defiant v. U.S.S. VoyagerThe Definitive Star Trek Trivia Book
By Jill Sherwin. 2000
SO YOU THINK YOU KNOW STAR TREK®? WELL, FIRE UP THOSE NEURONS, BECAUSE HERE'S YOUR CHANCE TO PROVE IT! The…
ultimate collection of memory testers, brainteasers, and mind-bending minutiae from thirty-four years of movies and TV series. More than two thousand fill-in-the-blanks, multiple-choice questions, and matching questions are organized into themed chapters such as "Galactic History," "About the Crews," "Alien Species," "Star Trek Science," and "Command Questions. " This jam-packed, fun-filled illustrated trivia book is just what devoted Star Trek fans have always wanted: the means to test themselves and one another on one of the richest and most complex fictional universes ever created.Six classic science fiction stories and commentary that illustrate and explain key algorithms or principles of artificial intelligence.This book presents…
six classic science fiction stories and commentary that illustrate and explain key algorithms or principles of artificial intelligence. Even though all the stories were originally published before 1973, they help readers grapple with two questions that stir debate even today: how are intelligent robots programmed? and what are the limits of autonomous robots? The stories—by Isaac Asimov, Vernor Vinge, Brian Aldiss, and Philip K. Dick—cover telepresence, behavior-based robotics, deliberation, testing, human-robot interaction, the “uncanny valley,” natural language understanding, machine learning, and ethics. Each story is preceded by an introductory note, “As You Read the Story,” and followed by a discussion of its implications, “After You Have Read the Story.” Together with the commentary, the stories offer a nontechnical introduction to robotics. The stories can also be considered as a set of—admittedly fanciful—case studies to be read in conjunction with more serious study.Contents“Stranger in Paradise” by Isaac Asimov, 1973“Runaround” by Isaac Asimov, 1942“Long Shot” by Vernor Vinge, 1972“Catch That Rabbit” by Isaac Asimov, 1944“Super-Toys Last All Summer Long” by Brian Aldiss, 1969“Second Variety” by Philip K. Dick, 1953The God Game
By Danny Tobey. 2018
'Like an episode of Black Mirror written by Stephen King' John Marrs, bestselling author of The One 'Immersive, claustrophobic .…
. . addictive' GuardianWin and All Your Dreams Come True™! ;) Charlie and his friends have entered the God Game. Tasks are delivered through their phones. When they accomplish a mission, the game rewards them. Charlie's money problems could be over. Vanhi can erase the one bad grade on her university application. It's all fun and games - at first. Then the threatening messages start. Obey me. Mysterious packages show up at their homes. Shadowy figures start following them. Who else is playing this game, and how far will they go to win? As Charlie looks for a way out, there's only one rule he knows for sure.If you die in the game, you die for real.'Smart, propulsive and gripping' Harlan Coben, #1 Sunday Times bestselling authorThe 1988 Annual World's Best SF
By Donald A. Wollheim. 1988
An anthology of science fiction stories selected by the editors of DAW books as being the best of 1988 including…
The Pardoner's Tale by Robert Silverberg, Rachel in Love by Pat Murphy, America by Orson Scott Card, Crying in the Rain by Tanith Lee, The Sun Spider by Lucius Shepard, Angel by Pat Cadigan, Forever Yours, Anna by Kate Wilhelm, Second Going by James Tiptree, Jr., Dinosaurs by Walter Jon Williams, and All Fall Down by Don Sakers.Fortune's Stroke (Belisarius Saga, Book #4)
By David Drake, Eric Flint. 2000
EVIL FROM BEYOND TIME RULES THE GREATEST EMPIRE ON EARTH! Link, the supercomputer from a future that should not exist,…
has used terror and gunpowder weapons to forge the Malwa Empire, harnessing the vast manpower of the Indian subcontinent and using the barbarian races of the periphery to bind the whole together. No power on Earth in the 6th century could stand against Link's evil. Aide, a human soul embodied in a jewel, has come back to halt evil's progress. Aide has no power but that of truth, but truth is the only power that could move the greatest general of the age, Belisarius. With his sword, his paladins, and his genius, Belisarius has turned the armies of Byzantium into a weapon capable of blunting the first assault of the Malwa hordes. Now, supported by allies from all the world yet free, Belisarius, with his wife and co-commander Antonina, faces overwhelming Malwa numbers in a ring that tightens about them. There is no room for maneuver and no safety in defeat. The armies of Good and Evil gathered on the fertile plains of Mesopotamia will decide the fate of the world --And the fate of all the future!The Geek Handbook: User Guide and Documentation for the Geek in Your Life
By Mikki Halpin. 2000
He has reached every level of Myst. Her room is littered with soda cans. He idolizes Data from Star Trek®.…
But all your favorite geek really wants is to be understood.... Whether you're friends with a geek, work with one, love one, or hate one, The Geek Handbook provides handy instructions for analyzing and understanding all things geek, including: How Your Geek Relates to Others Geek organizations and gathering spots Getting Your Geek to Exercise Klingon martial arts as workout strategy The Geek Diet Soda, pizza, and other geek food groups; how to help your geek thriveStar Trek: Klingon Bird-of-Prey Haynes Manual
By Rick Sternbach, Ben Robinson. 2012
An all-new Star Trek technical manual of the legendary Klingon Bird of Prey, presented in the world-renowned Haynes Manual format!…
The Bird-of-Prey is the classic Klingon starship—a tough raiding and scouting vessel that has served at the heart of the Klingon Defense Force for more than a hundred years. Life on board is harsh and brutal, with any sign of weakness leading to a challenge to the death. The ship itself is stripped back and lean, with everything designed for a single purpose—war. This Haynes Manual traces the origins of a Bird-of-Prey from the moment it is commissioned by one of the Great Houses and constructed at the shipyards of the Klingon Naval Academy. It then proceeds to examine General Martok’s famous ship the I. K. S. Rotarran in unprecedented detail. Featuring a stunning cutaway drawing and, for the first time ever, detailed deck plans and incredible new computer-generated artwork, the Haynes Bird-of-Prey Manual is a technical tour of the ship’s systems, from the bridge and engineering rooms to the disruptors, torpedo launcher, and the all-important cloaking device. In addition, the Manual provides a unique insight into life on board a Klingon ship and the Rotarran’s glorious history in the Dominion War. This Haynes Manual is fully authorized by CBS. All the new artwork has been designed by STAR TREK: THE NEXT GENERATION and STAR TREK: VOYAGER’s senior illustrator Rick Sternbach, who is the world’s leading expert on STAR TREK technology, with CG renders produced by STAR TREK VFX artist Adam ‘Mojo’ Lebowitz.Amy Harper Bellafonte is six years old and her mother thinks she's the most important person in the whole world.She…
is.Anthony Carter doesn't think he could ever be in a worse place than Death Row.He's wrong.FBI agent Brad Wolgast thinks something beyond imagination is coming.It is.THE PASSAGE.(p) 2010 Penguin Random House LLCNOW A MAJOR TV SERIES!'THE STAND meets THE ROAD' Entertainment Weekly'Enthralling ... richly imagined. Above all, Amy is a superb…
creation, believably human yet beguilingly enigmatic' Sunday TimesAmy Harper Bellafonte is six years old and her mother thinks she's the most important person in the whole world.She is.Anthony Carter doesn't think he could ever be in a worse place than Death Row.He's wrong.FBI agent Brad Wolgast thinks something beyond imagination is coming.It is.'Read 15 pages, and you will find yourself captivated; read 30 and you will find yourself taken prisoner and reading late into the night. It had the vividness that only epic works of fantasy and imagination can achieve. What else can I say? This: read this book and the ordinary world disappears' Stephen KingThe Cobra Event: A Novel
By Richard Preston. 1997
A deadly virus - and a desperate race against time.'One of the most horrifying things I've ever read in my…
entire life' Stephen KingOne spring morning in New York City a seventeen-year-old student wakes up feeling vaguely ill. Hours later she is having violent seizures, blood is pouring out of her nose, and she begins to attack her own body in the most hideous way imaginable. Soon, other gruesome deaths of a similar nature have been discovered, and the autopsies reveal that a previously unknown virus is at large. It replicates horribly fast, it is always fatal - and is just too efficient to be entirely natural.When the Centre for Disease Control sends a forensic pathologist to investigate, her discoveries precipitate a national crisis.THE COBRA EVENT is a dramatic, heart-stopping thriller of an all-too-real threat.Survivors: The gripping, bestselling novel of life after a global pandemic
By Terry Nation. 1976
Survivors of a global plague battle for life on an empty planet. A gripping vision of a post-apocalyptic world...'A fine…
piece of British post-apocalyptic fiction' 'Nation's novel is based on his original cult series...and is all the better for it, being far, far more gritty and realistic' SUNDAY SUNA virus has wiped out 95 per cent of the world's population in just a few weeks, leaving the remaining 5 per cent to stay alive in a world devoid of the most basic amenities - electricity, transport and medicine. The few survivors of the human race are forced to fall back on the most primitive skills in order to live and re-establish some semblance of law and order.Abby Grant, widowed by the plague, moves through this new dark age with determination, sustained by hope that her son, who fled his boarding school at the onset, has survived. She knows she must relearn the skills on which civilisation was built. With others, she founds a commune and the group return to the soil. But marauding bands threaten their existence. For Abby, there's a chance for a new life and love when she encounters James Garland, the fourteenth Earl of Woodhouse, who is engaged in a desperate fight to save his ancestral home. But more important, she must find her son.Survivors: The gripping, bestselling novel of life after a global pandemic
By Terry Nation. 1976
Survivors of a global plague battle for life on an empty planet. A gripping vision of a post-apocalyptic world...'A fine…
piece of British post-apocalyptic fiction' 'Nation's novel is based on his original cult series...and is all the better for it, being far, far more gritty and realistic' SUNDAY SUNA virus has wiped out 95 per cent of the world's population in just a few weeks, leaving the remaining 5 per cent to stay alive in a world devoid of the most basic amenities - electricity, transport and medicine. The few survivors of the human race are forced to fall back on the most primitive skills in order to live and re-establish some semblance of law and order.Abby Grant, widowed by the plague, moves through this new dark age with determination, sustained by hope that her son, who fled his boarding school at the onset, has survived. She knows she must relearn the skills on which civilisation was built. With others, she founds a commune and the group return to the soil. But marauding bands threaten their existence. For Abby, there's a chance for a new life and love when she encounters James Garland, the fourteenth Earl of Woodhouse, who is engaged in a desperate fight to save his ancestral home. But more important, she must find her son.Science Fact and Science Fiction: An Encyclopedia
By Brian Stableford. 2007
Science fiction is a literary genre based on scientific speculation. Works of science fiction use the ideas and the vocabulary…
of all sciences to create valid narratives that explore the future effects of science on events and human beings. Science Fact and Science Fiction examines in one volume how science has propelled science-fiction and, to a lesser extent, how science fiction has influenced the sciences. Although coverage will discuss the science behind the fiction from the Classical Age to the present, focus is naturally on the 19th century to the present, when the Industrial Revolution and spectacular progress in science and technology triggered an influx of science-fiction works speculating on the future. As scientific developments alter expectations for the future, the literature absorbs, uses, and adapts such contextual visions. The goal of the Encyclopedia is not to present a catalog of sciences and their application in literary fiction, but rather to study the ongoing flow and counterflow of influences, including how fictional representations of science affect how we view its practice and disciplines. Although the main focus is on literature, other forms of science fiction, including film and video games, are explored and, because science is an international matter, works from non-English speaking countries are discussed as needed.